I wanted to polish some things with Curly's Chase and have it done before the new year! It plays slightly different from the original so may be worth taking another look.
Change log:
- Turn radius is now 1 tile with updated level design and some art
- Updates to level to account for change in turn radius
- Updates in grid so it's only visible around player and has a turn preview
- You can move backwards instead of using undo (undo still accessible in options)
- Camera adjusts so that you see tiles farther ahead of you
- Option for RC controls verses directional controls in options
- Options Menu (Default Enter)
- Controls
- - Key Bindings
- - Timer On/Off
- - Text Settings
- - Sound/Music On/Off
- Better Title screen with options
- Extend story slightly with an ending screen